This week:
- SmartAIs use of colonisation tested
- it works well and is very useful
- trying to outcolonise the enemy is proven as a viable tactic
- visualisation of gameplay
- image for every turn
- video of the gameplay
- added a lot of comments
- every helper function is documented
- automatic optimisation if issue 126 gets fixed
- heuristic for deciding what type of ships to build (colonisation or attack) instead of weighted random