What was done
python support
- python can be used to create AI in daneel-ai
- should provide a challenge to moderately skilled players
- phase three and a half according to the proposal
- simple how to guide with code samples
- code generator for python
- a lot of ruleset independent helper functions
automatic ship/weapon design
- one ship designed proved to be superior, so there was no need for other designs
- all code is there, but battles take way too long for automatic optimisation
- difficulty settings (easy, medium, hard)
- limit micromanagement to appear more human
- files for single player mode so this AI with difficulty settings can be used in single player mode
- saving state of AI so the game can be saved and AI used in scenarios
- use new MTSec orders
- test as many human players as possible